A rubble of PVP content and obvious shortcomings of the combat component has recently increased even among the most ardent fans Aion. Aion 2 installed in Korea.7 seriously expanded the possibilities for battles with other players, and also allowed to purchase armor and weapons with PVP bonuses without risking.

Similar innovations have long been expected to be fans of the project. However, the shortcomings of the approach of developers to gameplay, not at all perfectly designed balance of the game, as well as excitement about the upcoming fateful update 3.0 gave rise to many questions to which the Aion team and NCSOFT answered during a recent press conference https://sister-site.org/players-club-vip/. All you wanted to know about the future Aion (including version 3.0) – "Gambling XP" .

From thelee: Shi-iong mines, Shi-Yun Kouac, Ma-Ro Shim, developers and designers Aion.

2.7 – The basis for future updates

Please describe the essence of the new update briefly.

Ncsoft: Of course, the most important feature 2.7 is a PVP content. The format of the arena allows you to diversify existing opportunities for battles.

The third sacred arenaWhat are its main features?

Ncsoft: There are two types of battles on it – a duel and the battle of many characters (from five to ten at the same time). . Since players are concerned about the balance of different classes in such battles, we will base further actions on reviews about 2.7.

The third arena is already called the "third abyss". Will she finally kill the battle in the Areshurat?

Ncsoft: In our opinion, these are completely different things. Battles in the abyss are available from the 25th level to everyone at any time of the day, and attacks on the character are often sudden. Arena is a battle that high -level warriors prepared for it come. By the way, it can be judged in which direction Aion will move next.

How are applications for mass battles in the arena are processed? Will there be opportunities for contractual battles here?

Ncsoft: Will not, don't worry. We have applied a technique in which the submitted applications are mixed with each other in order to exclude contractual battles. The chances that ten people who have submitted the application at the same time will fight each other are practically insignificant.

After the 50th level, the differences between the characters 50-55 are actually erased, but between the 46th and 50th level they are huge. Arena exists in two formats, 46-50 and 51-55. Whether this will not be unfair to 46-49 levels, because they cannot afford the equipment of the 50s?

Ncsoft: The participation of 50 levels in the battle in the arena 46-50, as well as on board the Deradicon is still in question and is disputed by some members of the developer team. We continue to consider some alternative options.

Why is the third sacred arena made in the format of a free PVP, "all against all"?

We wanted to offer players various types of PVP-transfers, and this is our first attempt to do this. We planned to do something simple, half-sports, to entertain the players.

Will all classes be able to get new equipment?

But the classes are still unevenly balanced, whether such an organization of the dungeon of some characters will deprive?

Ncsoft: This important question was very worried about our team. The content of the game associated with arenas, as well as the balance of classes will be carefully processed, and we plan to do this up to 3.0: There, game professions will have a large number of new skills.

Do not share the secret how to earn a large number of points in the third arena?

It strongly depends on the map of the area that you will get, as well as, of course, from your profession. If in short, glasses can be earned by killing players, using special items inside the dungeon, as well as killing monsters, if they are present on the map. In addition, during the third round, lagging behind the glasses can turn the course of the battle in their favor, destroying the leading characters.

In the arena of loneliness, according to the players, the imbalance between the skills of various classes, as well as between the owners of heavy and light armor will be especially noticeable.

Ncsoft: For this reason, a reward in this arena is significantly lower than in the arena of chaos, where confident in their abilities can try them in a mass battle.

You went towards the wishes of the healers – according to rumors, now weapons and mittens are available to them with the speed of magic, and not an attack?

Ncsoft: Yes, this is our first step in this direction – we plan to revive the combat capabilities of this class.

Starting with update 2.5, each subsequent update introduces new types of arena. Will this trend persist in the future?

Ncsoft: Future arenas will be focused on PVP and decorated in the format of mini-games.

New Arena – the third – allows you to accumulate the coupons to the input to use them at once in one day. ?

Ncsoft: The first and second arenas have a slightly different mechanism, so such changes need serious reflection.

New PVP content: Third Holy Arena.

Whether the popularity of the hangs of the abyss will lose popularity? New things of the arena with PVP bonuses are noticeably better than objects of abyss.

Ncsoft: We did not plan to do things of the arena better than things of the abyss, we wanted to equalize them. The things of the abyss are harder to get, but they do not require constant additional costs – these items do not enchant and there are six slots for magic stones in them. Things are easier to get, on the contrary, need constant monetary support: enchantment is not free, and slots for stones are only five. We will fix the balance by testing these objects on a test server.

(The other day, the parameters of the arena objects were seriously lowered – the Note "Gambling XP")

Resistance to paralysis, non -meta in new things is related exclusively to the divine stones, or to skills too? Is it planned to introduce additional protection against them for those who cannot afford the equipment of the arena due to a low level?

Ncsoft: This parameter refers to the effects of divine stones. We are seriously considering the issue of protection from their operation. Resistance parameters for the action of divine stones are our first attempt to correct an imbalance in this regard.

Equipment of the first level of enchanting can now be applied.

The old belongings can be exchanged for new, reinforced options? Whether this practice will be expanded for other items?

Ncsoft: Yes, we have introduced a completely new concept of upgrade, and not a complete replacement of things. We plan to see how it will work to determine whether to expand her.

And new objects of the abyss is not planned?

Ncsoft: Update 2.7 introduces only one new type of things, before that in the game of non -existing. Abyss items will be introduced into 3.0.

Many new things have PVP bonuses. Is it planned to expand the PVP content to use new items with benefit?

Ncsoft: Of course, we always wanted to finally balance PVP and PVE-components. However, we plan to slightly change racial relations in the future 3.0, so we do not base the future content of the game exclusively on PVP.

New dungeon: Marissa shelter

The shelter of Marissa and other alliance/union zones are very limited by the number of items received: it will not work to be worthy of rewarding all participants under any conditions. Is it planned to introduce a remuneration system for everyone who took part in the campaign? Something like auction trading?

Ncsoft: Since the shelter of Marissa is the first union dungeon in the game, we used the usual system of distribution of objects. However, in the future, we may add new distribution techniques. In addition, we believe that the sets of orange armor, which were introduced in 2.7, will raise the interest of large legions in this boss.

Search Marissa: New Union Instance.

The shelter of Marissa has become a temporary area, but still requires a key to every attempt to enter. Players complain of the inconvenience of this approach: the key should have each participant in the raid, which complicates and complicates the collection of participants. Tell me what reasons you were guided by setting such a requirement?

Ncsoft: It’s hard to change the old schemes right away, we wanted to save the previous version of Marissa’s shelter if possible, providing players at the same time a chance to try the PVE salary in the Union, and not in a group or alliance. We plan to introduce other raid dungeons with a completely new mechanics.

Other changes

In 2.7 when the pet is used by scrolls and food, masking mode flies. Why such a change was made?

Ncsoft: Scrolls and use of food always destroyed disguise, we simply applied the old rule.

What can we expect from the balance of classes?

Ncsoft: We plan to correct the balance of classes to increase the combat effectiveness of each of them in PVP.

The ability to use buffs in camouflage, balancing the skills of killers-all this is aimed at strengthening their PVP rols?

Ncsoft: Skills were corrected for many classes, not only for killers. Consider this as a small fix in front of the future 3.0, in which new skills will appear.

Hera and Tagrak: unattainable lords-anvisor lords.

The weapons and armor of Hera and Tagraka, the telescopic weapon of Laistrigos – the parameters of all these things were changed, but they are still incredibly difficult to get them. Players argue that the racial balance on the server capable of capturing both enemy castles, and then kill his lord-procurement, can be considered non-existent. Your opinion?

Ncsoft: In the past, the-consumer lords were an unattainable peak, which is impossible to defeat, and the reward is not worth the forces spent. We just looked at things really, adjusting the parameters of objects. We also corrected the quests, making them a little easier and easier to understand.

Whether the spectrum of dungeons will be expanded, in which not specific objects are mined, but boxes with armor and weapons?

Ncsoft: Yes, we think about it.

Is it planned to make platinum medals transmitted?

Ncsoft: No, we do not plan such changes.

Coins were made daily, killing the coin market in the root. In 2.7 There were several new tasks for which they awarded coins, however, due to their frequency (once a day), it is still difficult to gain the required number of coins. Those who are still swinging previously could quickly increase their level with quests for coins, as well as purchase items. Is it planned to again make these tasks repeated?

Ncsoft: This change was made to combat bothearticarity, so that only honest players are obtained by the reward. However, the circumstances have changed, and perhaps we will revise our decision.

Many players believe that the enemy territories are too protected, and penetration there is difficult to give to the characters, especially low -level players. Are you going to remove PVP restrictions in faults for those who have reached level 30?

Ncsoft: We are currently working on a new protective system for beginners. Expect changes in the near future.

The time of the crossing into the dungeons may be reduced.

The community believes that the rollback of the dungeons used for pumping (steel fin, araka, foet of darkness) is too long. Is it planned to reduce it?

Ncsoft: We agree with this opinion, we are going to reduce the rollback and introduce some other changes in the dungeons.

Players at medium -sized levels pumped massively with mentors, and for this reason those who do not have high -level friends are very difficult to assemble the group, so their pumping slows down. Would you like to modify this system somewhat?

Ncsoft: We plan to change the quests of mentors so that this system does not turn around the bear service for beginners.

Aion 3.0: New fraction

How the work on the content that we saw in the video "Aion Vision" is moving?

Ncsoft: Partly this content can already be observed in the game. It was not possible to implement some points, and the rest you will see with your own eyes in update 3.0. Houses for players will certainly be implemented!

Aion Vision – will dreams become reality?

The system of houses will be available to all players, or, as in Lineage 2, its advantages will feel only large legions?

Ncsoft: We plan to make at home available to everyone.

What benefits will the owners of the houses receive?

Ncsoft: Help in those tedious things that are so annoying during the game, as well as accelerating the character pumping.

The players do not have the current number of inventory slots, given the need to wear many consumables and several sets of armor. Will there be other cube extensions, in addition to pets with their own equipment?

Ncsoft: We consider several options, one of them includes a system of houses.

Will there be new medals exchanged for abyss objects inaccessible to sale and transfer, like platinum?

Ncsoft: Yes, we will save this trend in subsequent updates.

Aion Vision.

Will they be in 3.0 sled animals?

Ncsoft: Strictly speaking, these will not be sled animals, but new ways of moving.

The Vision video shows a battle in a flooded area, as well as under water. Whether underwater battles are being developed?

Ncsoft: As we have already said, not everything from the video managed to realize, and underwater life was not embodied in life of ideas.

Graphics 3.0 has already been introduced into the game in update 2.5.

Will new graphic capabilities be added?

Ncsoft: No, at 3.0 no additional graphic changes will be.

After 2.0 In the history of the world there is no progress. What awaits us in 3.0?

Ncsoft: In 2.0 Eliites and Asmodiana successfully invaded the lands of the Balauers, and at 3.0 They will attack the lands of Tiamat. However, Tiamat, with the help of Cieli artifact, will almost completely destroy the army of the Eliites and Asmodian, and the races will survive only thanks to the help of the third faction. The main intrigue of the renewal is the war of the combined racial troops with Tiamat for the Cieli artifact.

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